STEP 9: Now our sprites can speak to each other! This background is dark, so we'll start by changing the say color.
- Click on and drag out Set Say Color.
- Change the variable name in front of .set_say_color() from sprite to glorp.
- In , drag out Say. Drop it at the bottom of your program.
- Assign.say() to glorp by changing the variable name before .say() from sprite to glorp.
To navigate the page using the TAB key, first press ESC to exit the code editor.